Duration 2:46

DESOLATE - a 3D Environmental Modeling/Texturing and Lighting Reel

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Published 22 Feb 2021

3D environmental Reel of multiple Desolate Neo Victorian Post-War scenes. Softwares used: -Maya (AutoDesk) -Zbrush -Substance Painter -Substance Designer -Nuke -Arnold (AutoDesk) -Marvelous Designer (for the cloth simulations) Team Myself: Creative Director/Lighting/Modelling/Texturing https://www.artstation.com/genesis77 - Kevin Edyanto: Modelling/Texturing https://www.artstation.com/kevinedyanto_21 - Cherry Lau: Modelling/Texturing https://www.artstation.com/cherryyuenshanlau - Daniel Ivan: Modelling/Texturing/Concept Artist https://www.artstation.com/middan Created at VFS: Vancouver Film School

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